App removed from site
We're sorry, "Family Backgammon HD" has been removed from the App Store.
Please return to the front page and use the search box above to find another app.
We're sorry, "Family Backgammon HD" has been removed from the App Store.
Please return to the front page and use the search box above to find another app.
Family Backgammon was build to be the premier, in-person 2 player backgammon game for the iPad, but has now evolved a premier single-player experience as well.
Features:
* Excellent support for 2 player, in-person play. That's what the app was build for, and the first thing it nailed down. This is a two player experience you won't be ashamed to show your friends.
* Gorgeous graphics. Quite possibly the world's best looking backgammon game. You have a beautiful iPad, why get ugly games?
* Full match capabilities, complete with tournament style doubling cube play and comprehensive match scoring.
* Easy AI and lots of notifications to help learn the rules of the game for new backgammon players.
* Hard AI for those who have a good Backgammon mastery and want to flex their strategic brain-muscles.
Backgammon is a unique blend of strategy and luck that has intrigued and enticed for thousands of years. Backgammon players are part of a grand tradition stretching all the way from Persia where players played a strikingly similar game by the name of Nard. Today, smart players don't bother with the stone blocks. They whip out their iPad with FamilyBackgammon installed and start playing in seconds, anywhere they feel like.
Stronger, Faster, Better!
Lots of little fixes that add up to something great:
* New fading screen overlay at the beginning of every match to let new players know what direction each color is moving
* Faster, smoother AI animation by customer request
* Subtle fix to bear-off rules. Official U.S. backgammon rules state that the maximum dice rolls possible must be moved. There were certain situations where the game allowed an illegal bear-off move with less-than-maximum point usage. This has now been fixed.
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