HyperBowl Tokyo
Bowl the streets of Tokyo! In the sixth and final of the original HyperBowl lanes, dodge traffic and roll through the bright lights of Ginza!
Swipe up along the screen to push the bowling ball forward, left and right to roll horizontally, down to push the ball back. Tip: longer swipes impart more force. Also compatible with the iCade.
Visit http://hyperbowl3d.com/ and http://facebook.com/hyperbowl for the latest news, reviews and other lanes.
HyperBowl was originally developed by J. Walt Adamczyk, Zoie Alandra, TJ Bordelon, Phil Britt, Phil Chu, Brian Johnson, Christine Kaneshige, Jon Kranc, Mike Peterson, Al Podrasky, Aaron Pulkka, Wendy Rosenthal, Cary Sandvig, Dave Spencer, Mike Swinney, Ed Trillo, Gene Turnbow, Phil Zucco
Built with the Unity game engine, MacXWare Font Library, iAd/Etcetera/GameCenter/iCade plugins from Prime31 Studios, the iTween library from pixelplacement, GUIKit001 from gameassets.net, Transition Manager from DFT Games and Localization Package from M2H Studios.
HyperBowl is a registered trademark of Hyper Entertainment, Plc.
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- Last changed:
- May 07, 2012
- Category:
- Games
- Developer:
- Technicat, LLC
- Version:
- 3.03
- Average Rating:
- 3.00 (3)
- Size:
- 32.9 MB
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